Click through dimmer! Helps your clients get engaged while training.
Train your brain while playing your favorite game
This is a demonstration of an add on to Brain Masters Neuro-Feedback system. It’s a window that get’s more or less transparent depending on if the person who is being trained is meeting the criteria or not. This is an updated version where the user can click through the transparent window.
Notice that he can use both the mouse and keyboard to interact with his favorite game even though the game is covered with an overlay screen (that gets more or less transparent).
What is neurofeedback?
Neurofeedback is a non-invasive method of direct brain function training. It is a type of biofeedback, and is also called EEG Biofeedback. The International Society for Neurofeedback and Research (ISNR) defines biofeedback as “a process that enables an individual to learn how to change physiological activity for the purposes of improving health and performance.
Engaged user gives better training outcome in study
“In our study, we found that participants who were not allowed to choose their reinforcement—the researcher chose it by default—did not show meaningful differences between their pre-session SMR and the post-session one. However, those who were able to choose their reinforcement showed a considerable increase in their post-session SMR. Moreover, those who could not choose their feedback did not show important differences between their post-session SMR and their pre-session SMR, regardless of how high or low they rated the reinforcer. This was also the case for the subjects from the group that could choose their reinforcements, and whose rating was low. However, the SMR for those subjects—who could choose their feedback and gave it a high score afterwards—increased significantly after a neurofeedback session.”
From the article:
Enhancing the Effects of Neurofeedback Training: The Motivational Value of the Reinforcers, https://www.mdpi.com/2076-3425/11/4/457/htm